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Searched
refs:SC_VALAR
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/phantasia/
interplayer.c
39
&& (Other.p_status != S_CLOAKED || Other.p_specialtype !=
SC_VALAR
))
52
&& Other.p_specialtype !=
SC_VALAR
53
&& Player.p_specialtype !=
SC_VALAR
)
499
if (Player.p_specialtype ==
SC_VALAR
523
Player.p_specialtype =
SC_VALAR
;
529
if (Other.p_specialtype ==
SC_VALAR
568
|| (Other.p_specialtype ==
SC_VALAR
&& Other.p_status == S_CLOAKED))
588
|| (Player.p_specialtype ==
SC_VALAR
&& Player.p_palantir))
590
&& Other.p_specialtype !=
SC_VALAR
)
754
if (Player.p_specialtype ==
SC_VALAR
|| Wizard
[
all
...]
phantdefs.h
73
#define
SC_VALAR
3 /* valar */
misc.c
77
if (Player.p_level > 9999.0 && Player.p_specialtype !=
SC_VALAR
)
95
if (playerp->p_specialtype ==
SC_VALAR
)
502
case
SC_VALAR
:
621
if (Player.p_specialtype ==
SC_VALAR
) {
790
if (Player.p_specialtype ==
SC_VALAR
)
main.c
463
if (Player.p_specialtype ==
SC_VALAR
&& (ch == '1' || ch == '7'))
622
if (Player.p_specialtype !=
SC_VALAR
)
699
if (Other.p_specialtype ==
SC_VALAR
&& Other.p_status != S_NOTUSED)
gamesupport.c
107
if (Wizard || playerp->p_specialtype !=
SC_VALAR
)
fight.c
178
if (Player.p_specialtype ==
SC_VALAR
)
Completed in 16 milliseconds
Indexes created Tue Oct 14 11:09:46 GMT 2025