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    Searched refs:SC_VALAR (Results 1 - 6 of 6) sorted by relevancy

  /src/games/phantasia/
interplayer.c 39 && (Other.p_status != S_CLOAKED || Other.p_specialtype != SC_VALAR))
52 && Other.p_specialtype != SC_VALAR
53 && Player.p_specialtype != SC_VALAR)
499 if (Player.p_specialtype == SC_VALAR
523 Player.p_specialtype = SC_VALAR;
529 if (Other.p_specialtype == SC_VALAR
568 || (Other.p_specialtype == SC_VALAR && Other.p_status == S_CLOAKED))
588 || (Player.p_specialtype == SC_VALAR && Player.p_palantir))
590 && Other.p_specialtype != SC_VALAR)
754 if (Player.p_specialtype == SC_VALAR || Wizard
    [all...]
phantdefs.h 73 #define SC_VALAR 3 /* valar */
misc.c 77 if (Player.p_level > 9999.0 && Player.p_specialtype != SC_VALAR)
95 if (playerp->p_specialtype == SC_VALAR)
502 case SC_VALAR:
621 if (Player.p_specialtype == SC_VALAR) {
790 if (Player.p_specialtype == SC_VALAR)
main.c 463 if (Player.p_specialtype == SC_VALAR && (ch == '1' || ch == '7'))
622 if (Player.p_specialtype != SC_VALAR)
699 if (Other.p_specialtype == SC_VALAR && Other.p_status != S_NOTUSED)
gamesupport.c 107 if (Wizard || playerp->p_specialtype != SC_VALAR)
fight.c 178 if (Player.p_specialtype == SC_VALAR)

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