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  /src/games/rogue/
use.c 63 boolean see_invisible = 0; variable in typeref:typename:boolean
173 case SEE_INVISIBLE:
179 see_invisible = 1;
rogue.h 122 #define SEE_INVISIBLE 13
661 extern boolean see_invisible;
object.c 493 obj->which_kind = SEE_INVISIBLE;

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