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  /src/distrib/utils/zcat/
misc.c 6 kill(0, SIGQUIT);
9 kill(0, SIGQUIT);
12 kill(0, SIGQUIT);
15 kill(0, SIGQUIT);
  /src/sys/compat/linux/arch/arm/
linux_sigarray.c 38 SIGQUIT,
  /src/sys/compat/linux/arch/m68k/
linux_sigarray.c 38 SIGQUIT,
  /src/lib/librumpuser/
rumpuser_sigtrans.c 32 #ifdef SIGQUIT
33 case 3 : return SIGQUIT;
  /src/lib/libc/stdlib/
system.c 80 if (sigaction(SIGQUIT, &sa, &quitsa) == -1) {
89 sigaction(SIGQUIT, &quitsa, NULL);
95 * default, except possibly SIGINT and SIGQUIT. These we have
98 * - If the caller had SIGINT or SIGQUIT at SIG_IGN, then we
110 sigaddset(&sigdefault, SIGQUIT);
137 sigaction(SIGQUIT, &quitsa, NULL);
  /src/lib/libedit/
sig.h 52 _DO(SIGQUIT) \
  /src/sys/compat/linux/arch/alpha/
linux_sigarray.c 38 SIGQUIT,
  /src/sys/compat/linux/arch/mips/
linux_sigarray.c 41 SIGQUIT,
  /src/sys/compat/linux/arch/powerpc/
linux_sigarray.c 38 SIGQUIT,
  /src/games/larn/
signal.c 43 signal(SIGQUIT, SIG_IGN);
51 signal(SIGQUIT, cntlc);
102 signal(SIGQUIT, cntlc);
  /src/games/warp/
sig.c 35 sigset(SIGQUIT, sig_catcher);
169 signo = SIGQUIT;
170 if (signo == SIGQUIT) { /* can't let them bomb out without penalty */
180 if (signo != SIGHUP && signo != SIGQUIT) {
  /src/sys/external/bsd/compiler_rt/dist/lib/fuzzer/
FuzzerUtilDarwin.cpp 61 if (sigaction(SIGQUIT, &IgnoreSignalAction, &OldSigQuitAction) == -1) {
62 Printf("Failed to ignore SIGQUIT\n");
75 (void)sigaction(SIGQUIT, &OldSigQuitAction, NULL);
92 (void)sigaddset(&DefaultSigSet, SIGQUIT);
145 if (sigaction(SIGQUIT, &OldSigQuitAction, NULL) == -1) {
146 Printf("Failed to restore SIGQUIT handling\n");
  /src/sys/compat/linux/arch/i386/
linux_sigarray.c 38 SIGQUIT, /* 3 */
  /src/sys/compat/linux/arch/amd64/
linux_sigarray.c 40 SIGQUIT, /* 3 */
  /src/sbin/fsck/
fsutil.c 287 (void)signal(SIGQUIT, SIG_DFL);
301 (void)signal(SIGQUIT, SIG_IGN);
302 (void)signal(SIGQUIT, SIG_DFL);
  /src/tests/lib/libc/sys/
t_wait.c 220 ATF_REQUIRE(kill(pid, SIGQUIT) == 0);
223 ATF_REQUIRE(WIFSIGNALED(st) && WTERMSIG(st) == SIGQUIT);
226 ATF_REQUIRE(si.si_status == SIGQUIT);
286 ATF_REQUIRE(kill(pid, SIGQUIT) == 0);
289 ATF_REQUIRE(WIFSIGNALED(st) && WTERMSIG(st) == SIGQUIT);
292 ATF_REQUIRE(si.si_status == SIGQUIT);
  /src/bin/rcp/
util.c 140 qstat = signal(SIGQUIT, SIG_IGN);
144 (void)signal(SIGQUIT, qstat);
  /src/usr.bin/tip/
acu.c 86 (void)signal(SIGQUIT, acuabort);
89 (void)signal(SIGQUIT, SIG_IGN);
cmds.c 479 (void)signal(SIGQUIT, SIG_IGN);
496 (void)signal(SIGQUIT, SIG_DFL);
506 (void)signal(SIGQUIT, SIG_DFL);
527 (void)signal(SIGQUIT, SIG_IGN);
545 (void)signal(SIGQUIT, SIG_DFL);
555 (void)signal(SIGQUIT, SIG_DFL);
570 (void)signal(SIGQUIT, SIG_IGN);
578 (void)signal(SIGQUIT, SIG_DFL);
581 (void)signal(SIGQUIT, SIG_DFL);
  /src/games/sail/
pl_1.c 63 signal(SIGQUIT, SIG_IGN);
  /src/sys/compat/linux/arch/aarch64/
linux_sigarray.c 33 /* 3 */ [LINUX_SIGQUIT] = SIGQUIT,
  /src/usr.bin/mail/
sig.c 248 case SIGQUIT:
294 * SIGHUP, SIGINT, and SIGQUIT:
299 * Currently, we let the default handler deal with SIGQUIT.
311 if (signal(SIGQUIT, SIG_DFL) == SIG_IGN)
312 (void)signal(SIGQUIT, SIG_IGN);
345 * Hold signals SIGHUP, SIGINT, and SIGQUIT.
356 (void)sigaddset(&nset, SIGQUIT);
362 * Release signals SIGHUP, SIGINT, and SIGQUIT.
  /src/games/rogue/
machdep.c 142 * SIGQUIT: call byebye() to check for game termination.
145 * On VMS, SIGINT and SIGQUIT correspond to ^C and ^Y.
156 signal(SIGQUIT, byebye);
175 signal(SIGQUIT, SIG_IGN);
  /src/usr.bin/apply/
apply.c 244 quitsave = signal(SIGQUIT, SIG_IGN);
248 (void)signal(SIGQUIT, quitsave);
  /src/sbin/fsck_lfs/
main.c 180 (void) signal(SIGQUIT, catchquit);
215 (void) signal(SIGQUIT, voidquit);

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