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    Searched refs:SLOWED (Results 1 - 3 of 3) sorted by relevancy

  /src/games/rogue/
zap.c 157 monster->m_flags |= SLOWED;
161 if (monster->m_flags & SLOWED) {
162 monster->m_flags &= (~SLOWED);
rogue.h 234 short quiver; /* monster slowed toggle */
357 #define SLOWED 02L
monster.c 209 } else if (monster->m_flags & SLOWED) {

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