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Searched
refs:SPEC
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/hack/
def.objclass.h
90
#define
SPEC
1 /* +n is meaningful */
def.objects.h
296
#define RING(name,stone,
spec
) { name, stone, NULL, 0, 0,\
297
RING_SYM, 0, 0, 1,
spec
, 0, 0 }
313
RING("gain strength", "ruby",
SPEC
),
314
RING("increase damage", "silver",
SPEC
),
315
RING("protection", "granite",
SPEC
),
hack.mkobj.c
174
if (objects[otmp->otyp].bits &
SPEC
) {
hack.objnam.c
379
if (obj->known && (objects[obj->otyp].bits &
SPEC
)) {
/src/usr.sbin/gspa/gspa/
gsp_inst.c
100
#define
SPEC
(0x10|EXPR) /* field or length specifier */
103
#define OPTSPEC (OPTOPRN|
SPEC
)
157
{"FILL",0x0FC0, FILL, {
SPEC
, 0, 0, 0}},
206
{"LINE",0xDF1A, LINE, {
SPEC
, 0, 0, 0}},
226
{"PIXBLT",0x0F00,PIXBLT,{
SPEC
,
SPEC
, 0, 0}},
254
int check_spec(int
spec
, const char *valid, const char *what);
256
int encode_instr(struct inst *ip, operand ops, int *
spec
, u_int16_t *iwords);
273
int
spec
[3];
local
295
spec
[0] = spec[1] = spec[2] = 0
[
all
...]
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Indexes created Sat Feb 21 16:20:20 UTC 2026