HomeSort by: relevance | last modified time | path
    Searched refs:STR_ROTATED (Results 1 - 3 of 3) sorted by relevancy

  /src/games/fortune/strfile/
strfile.h 50 #define STR_ROTATED 0x4 /* rot-13'd text */
strfile.c 230 Tbl.str_flags |= STR_ROTATED;
  /src/games/fortune/fortune/
fortune.c 263 if (fp->tbl.str_flags & STR_ROTATED)
1310 if (fp->tbl.str_flags & STR_ROTATED)
1323 if (fp->tbl.str_flags & STR_ROTATED)

Completed in 111 milliseconds