HomeSort by: relevance | last modified time | path
    Searched refs:SZ_MONSTERSTRUCT (Results 1 - 5 of 5) sorted by relevancy

  /src/games/phantasia/
phantdefs.h 133 #define SZ_MONSTERSTRUCT sizeof(struct monster) /* size of monster structure */
setup.c 164 fwrite((char *) &Curmonster, SZ_MONSTERSTRUCT, 1, Monstfp);
fight.c 862 fseek(Monstfp, (long) which * (long) SZ_MONSTERSTRUCT, SEEK_SET);
863 fread((char *) &Curmonster, SZ_MONSTERSTRUCT, 1, Monstfp);
897 fseek(Monstfp, (long) which * (long) SZ_MONSTERSTRUCT, SEEK_SET);
898 fread(&Othermonster, SZ_MONSTERSTRUCT, 1, Monstfp);
misc.c 652 fseek(Monstfp, 13L * SZ_MONSTERSTRUCT, SEEK_SET);
653 fread((char *) &Curmonster, SZ_MONSTERSTRUCT, 1, Monstfp);
655 fseek(Monstfp, 13L * SZ_MONSTERSTRUCT, SEEK_SET);
656 fwrite((char *) &Curmonster, SZ_MONSTERSTRUCT, 1, Monstfp);
gamesupport.c 457 while (fread((char *) &Curmonster, SZ_MONSTERSTRUCT, 1, Monstfp) == 1)

Completed in 16 milliseconds