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    Searched refs:SZ_PLAYERSTRUCT (Results 1 - 5 of 5) sorted by relevancy

  /src/games/phantasia/
phantdefs.h 130 #define SZ_PLAYERSTRUCT sizeof(struct player) /* size of player structure */
interplayer.c 35 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
60 foeloc += SZ_PLAYERSTRUCT;
527 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
537 loc += SZ_PLAYERSTRUCT;
565 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
624 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
646 loc += SZ_PLAYERSTRUCT;
gamesupport.c 484 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
506 if (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) != 1)
517 loc += SZ_PLAYERSTRUCT;
misc.c 531 while (fread((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
537 loc += SZ_PLAYERSTRUCT;
549 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
554 loc += SZ_PLAYERSTRUCT;
697 fwrite((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp);
775 fread((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp);
main.c 681 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
698 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
711 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
730 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)

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