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    Searched refs:S_MONSTER (Results 1 - 4 of 4) sorted by relevancy

  /src/games/phantasia/
phantdefs.h 21 #undef S_MONSTER
29 #define S_MONSTER 5 /* playing - fighting monster */
io.c 140 if (Player.p_status == S_INBATTLE || Player.p_status == S_MONSTER)
fight.c 39 Player.p_status = S_MONSTER;
misc.c 994 case S_MONSTER:

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