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Searched
refs:S_NOTUSED
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/phantasia/
phantdefs.h
16
#undef
S_NOTUSED
24
#define
S_NOTUSED
0 /* record not in use */
interplayer.c
37
&& Other.p_status !=
S_NOTUSED
530
&& Other.p_status !=
S_NOTUSED
)
566
if (Other.p_status ==
S_NOTUSED
625
if (Other.p_specialtype == SC_KING && Other.p_status !=
S_NOTUSED
)
main.c
683
Other.p_status !=
S_NOTUSED
)
699
if (Other.p_specialtype == SC_VALAR && Other.p_status !=
S_NOTUSED
)
712
if (Other.p_specialtype == SC_COUNCIL && Other.p_status !=
S_NOTUSED
)
731
if (Other.p_experience > hiexp && Other.p_specialtype <= SC_KING && Other.p_status !=
S_NOTUSED
)
743
&& Other.p_status !=
S_NOTUSED
)
misc.c
533
if (playerp->p_status !=
S_NOTUSED
|| Wizard)
550
if (Other.p_status ==
S_NOTUSED
)
569
playerp->p_status =
S_NOTUSED
;
914
playerp->p_status =
S_NOTUSED
;
gamesupport.c
485
if (Other.p_status !=
S_NOTUSED
)
Completed in 14 milliseconds
Indexes created Sun Oct 19 02:09:48 GMT 2025