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    Searched refs:S_NOTUSED (Results 1 - 5 of 5) sorted by relevancy

  /src/games/phantasia/
phantdefs.h 16 #undef S_NOTUSED
24 #define S_NOTUSED 0 /* record not in use */
interplayer.c 37 && Other.p_status != S_NOTUSED
530 && Other.p_status != S_NOTUSED)
566 if (Other.p_status == S_NOTUSED
625 if (Other.p_specialtype == SC_KING && Other.p_status != S_NOTUSED)
main.c 683 Other.p_status != S_NOTUSED)
699 if (Other.p_specialtype == SC_VALAR && Other.p_status != S_NOTUSED)
712 if (Other.p_specialtype == SC_COUNCIL && Other.p_status != S_NOTUSED)
731 if (Other.p_experience > hiexp && Other.p_specialtype <= SC_KING && Other.p_status != S_NOTUSED)
743 && Other.p_status != S_NOTUSED)
misc.c 533 if (playerp->p_status != S_NOTUSED || Wizard)
550 if (Other.p_status == S_NOTUSED)
569 playerp->p_status = S_NOTUSED;
914 playerp->p_status = S_NOTUSED;
gamesupport.c 485 if (Other.p_status != S_NOTUSED)

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