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  /src/games/phantasia/
phantdefs.h 18 #undef S_PLAYING
26 #define S_PLAYING 2 /* playing - nothing else */
main.c 196 Player.p_status = S_PLAYING;
258 Player.p_status = S_PLAYING;
263 if (Player.p_status != S_PLAYING && Player.p_status != S_CLOAKED)
264 /* change status back to S_PLAYING */
266 Player.p_status = S_PLAYING;
507 if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne)
563 Player.p_status = S_PLAYING;
652 if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne)
interplayer.c 49 && Player.p_status == S_PLAYING
50 && (Other.p_status == S_PLAYING || Other.p_status == S_INBATTLE)
448 Player.p_status = S_PLAYING; /* no longer cloaked */
misc.c 979 case S_PLAYING:

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