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Searched
refs:TWO_HANDED_SWORD
(Results
1 - 9
of
9
) sorted by relevancy
/src/games/hack/
hack.wield.c
100
} else if (uarms && wep->otyp ==
TWO_HANDED_SWORD
)
hack.fight.c
236
if (obj->otyp ==
TWO_HANDED_SWORD
)
256
obj->otyp ==
TWO_HANDED_SWORD
&&
393
if (uwep->otyp ==
TWO_HANDED_SWORD
)
hack.do_wear.c
211
if (uwep && uwep->otyp ==
TWO_HANDED_SWORD
)
hack.worm.c
217
if (weptyp == LONG_SWORD || weptyp ==
TWO_HANDED_SWORD
||
hack.engrave.c
252
else if (otmp->otyp == DAGGER || otmp->otyp ==
TWO_HANDED_SWORD
||
hack.u_init.c
115
{
TWO_HANDED_SWORD
, 0, WEAPON_SYM, 1, 1},
hack.shk.c
886
obj->otyp ==
TWO_HANDED_SWORD
)
/src/games/rogue/
rogue.h
89
#define
TWO_HANDED_SWORD
7
object.c
520
case
TWO_HANDED_SWORD
:
Completed in 16 milliseconds
Indexes created Sun Oct 19 02:09:48 GMT 2025