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    Searched refs:Torp (Results 1 - 6 of 6) sorted by relevancy

  /src/games/warp/
object.h 19 #define Torp 4
object.c 50 if (typ != Torp && typ != Web) {
move.c 82 else if (curobj->type != Torp && curobj->type != Web) {
99 curobj->type != Torp || curobj->image == '+' ||
118 if (curobj->type == Torp ||
132 if (temp->type == Torp) {
161 case Torp:
194 curobj->type == Torp || curobj->type == Web) ) {
weapon.c 53 to = make_object(Torp, '+', from->posy,from->posx,
60 to = make_object(Torp, '+', from->posy,from->posx,
68 to = make_object(Torp, 'o', from->posy,from->posx,
84 to = make_object(Torp, 'x', from->posy,from->posx,
656 if (tractee->type == Torp ||
them.c 229 case Torp:
us.c 376 obj->type == Torp || obj->type == Web ||

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