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    Searched refs:UNIDENTIFIED (Results 1 - 4 of 4) sorted by relevancy

  /src/games/rogue/
object.c 128 {300, "leather armor ", "", (UNIDENTIFIED)},
129 {300, "ring mail ", "", (UNIDENTIFIED)},
130 {400, "scale mail ", "", (UNIDENTIFIED)},
131 {500, "chain mail ", "", (UNIDENTIFIED)},
132 {600, "banded mail ", "", (UNIDENTIFIED)},
133 {600, "splint mail ", "", (UNIDENTIFIED)},
134 {700, "plate mail ", "", (UNIDENTIFIED)}
648 obj->identified = UNIDENTIFIED;
inventory.c 580 if (objtype_id_status==UNIDENTIFIED) {
593 if (objtype_id_status==UNIDENTIFIED) {
605 if (objtype_id_status==UNIDENTIFIED) {
620 if (objtype_id_status==UNIDENTIFIED) {
637 if (objtype_id_status==UNIDENTIFIED) {
647 if (objtype_id_status==UNIDENTIFIED) {
pack.c 128 if (id_scrolls[SCARE_MONSTER].id_status == UNIDENTIFIED) {
rogue.h 174 #define UNIDENTIFIED ((unsigned short) 00) /* MUST BE ZERO! */

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