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Searched
refs:UNIDENTIFIED
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
object.c
128
{300, "leather armor ", "", (
UNIDENTIFIED
)},
129
{300, "ring mail ", "", (
UNIDENTIFIED
)},
130
{400, "scale mail ", "", (
UNIDENTIFIED
)},
131
{500, "chain mail ", "", (
UNIDENTIFIED
)},
132
{600, "banded mail ", "", (
UNIDENTIFIED
)},
133
{600, "splint mail ", "", (
UNIDENTIFIED
)},
134
{700, "plate mail ", "", (
UNIDENTIFIED
)}
648
obj->identified =
UNIDENTIFIED
;
inventory.c
580
if (objtype_id_status==
UNIDENTIFIED
) {
593
if (objtype_id_status==
UNIDENTIFIED
) {
605
if (objtype_id_status==
UNIDENTIFIED
) {
620
if (objtype_id_status==
UNIDENTIFIED
) {
637
if (objtype_id_status==
UNIDENTIFIED
) {
647
if (objtype_id_status==
UNIDENTIFIED
) {
pack.c
128
if (id_scrolls[SCARE_MONSTER].id_status ==
UNIDENTIFIED
) {
rogue.h
174
#define
UNIDENTIFIED
((unsigned short) 00) /* MUST BE ZERO! */
Completed in 13 milliseconds
Indexes created Sat Oct 18 08:10:09 GMT 2025