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      1 /*	$NetBSD: vi.h,v 1.2 2013/11/22 15:52:06 christos Exp $ */
      2 /*-
      3  * Copyright (c) 1992, 1993, 1994
      4  *	The Regents of the University of California.  All rights reserved.
      5  * Copyright (c) 1992, 1993, 1994, 1995, 1996
      6  *	Keith Bostic.  All rights reserved.
      7  *
      8  * See the LICENSE file for redistribution information.
      9  *
     10  *	Id: vi.h,v 10.27 2002/01/19 21:59:07 skimo Exp  (Berkeley) Date: 2002/01/19 21:59:07
     11  */
     12 
     13 /* Definition of a vi "word". */
     14 #define	inword(ch)	((ch) == '_' || (ISGRAPH((UCHAR_T)ch) && !ISPUNCT((UCHAR_T)ch)))
     15 
     16 typedef struct _vikeys VIKEYS;
     17 
     18 /* Structure passed around to functions implementing vi commands. */
     19 typedef struct _vicmd {
     20 	ARG_CHAR_T key;			/* Command key. */
     21 	ARG_CHAR_T buffer;		/* Buffer. */
     22 	ARG_CHAR_T character;		/* Character. */
     23 	u_long	count;			/* Count. */
     24 	u_long	count2;			/* Second count (only used by z). */
     25 	EVENT	ev;			/* Associated event. */
     26 
     27 #define	ISCMD(p, key)	((p) == &vikeys[key])
     28 	VIKEYS const *kp;		/* Command/Motion VIKEYS entry. */
     29 #define	ISMOTION(vp)	(vp->rkp != NULL && F_ISSET(vp->rkp, V_MOTION))
     30 	VIKEYS const *rkp;		/* Related C/M VIKEYS entry. */
     31 
     32 	/*
     33 	 * Historic vi allowed "dl" when the cursor was on the last column,
     34 	 * deleting the last character, and similarly allowed "dw" when
     35 	 * the cursor was on the last column of the file.  It didn't allow
     36 	 * "dh" when the cursor was on column 1, although these cases are
     37 	 * not strictly analogous.  The point is that some movements would
     38 	 * succeed if they were associated with a motion command, and fail
     39 	 * otherwise.  This is part of the off-by-1 schizophrenia that
     40 	 * plagued vi.  Other examples are that "dfb" deleted everything
     41 	 * up to and including the next 'b' character, while "d/b" deleted
     42 	 * everything up to the next 'b' character.  While this implementation
     43 	 * regularizes the interface to the extent possible, there are many
     44 	 * special cases that can't be fixed.  The special cases are handled
     45 	 * by setting flags per command so that the underlying command and
     46 	 * motion routines know what's really going on.
     47 	 *
     48 	 * The VM_* flags are set in the vikeys array and by the underlying
     49 	 * functions (motion component or command) as well.  For this reason,
     50 	 * the flags in the VICMD and VIKEYS structures live in the same name
     51 	 * space.
     52 	 */
     53 #define	VM_CMDFAILED	0x00000001	/* Command failed. */
     54 #define	VM_CUTREQ	0x00000002	/* Always cut into numeric buffers. */
     55 #define	VM_LDOUBLE	0x00000004	/* Doubled command for line mode. */
     56 #define	VM_LMODE	0x00000008	/* Motion is line oriented. */
     57 #define	VM_COMMASK	0x0000000f	/* Mask for VM flags. */
     58 
     59 	/*
     60 	 * The VM_RCM_* flags are single usage, i.e. if you set one, you have
     61 	 * to clear the others.
     62 	 */
     63 #define	VM_RCM		0x00000010	/* Use relative cursor movment (RCM). */
     64 #define	VM_RCM_SET	0x00000020	/* RCM: set to current position. */
     65 #define	VM_RCM_SETFNB	0x00000040	/* RCM: set to first non-blank (FNB). */
     66 #define	VM_RCM_SETLAST	0x00000080	/* RCM: set to last character. */
     67 #define	VM_RCM_SETNNB	0x00000100	/* RCM: set to next non-blank. */
     68 #define	VM_RCM_MASK	0x000001f0	/* Mask for RCM flags. */
     69 
     70 	/* Flags for the underlying function. */
     71 #define	VC_BUFFER	0x00000200	/* The buffer was set. */
     72 #define	VC_C1RESET	0x00000400	/* Reset C1SET flag for dot commands. */
     73 #define	VC_C1SET	0x00000800	/* Count 1 was set. */
     74 #define	VC_C2SET	0x00001000	/* Count 2 was set. */
     75 #define	VC_ISDOT	0x00002000	/* Command was the dot command. */
     76 	u_int32_t flags;
     77 
     78 	/*
     79 	 * There are four cursor locations that we worry about: the initial
     80 	 * cursor position, the start of the range, the end of the range,
     81 	 * and the final cursor position.  The initial cursor position and
     82 	 * the start of the range are both m_start, and are always the same.
     83 	 * All locations are initialized to the starting cursor position by
     84 	 * the main vi routines, and the underlying functions depend on this.
     85 	 *
     86 	 * Commands that can be motion components set the end of the range
     87 	 * cursor position, m_stop.  All commands must set the ending cursor
     88 	 * position, m_final.  The reason that m_stop isn't the same as m_final
     89 	 * is that there are situations where the final position of the cursor
     90 	 * is outside of the cut/delete range (e.g. 'd[[' from the first column
     91 	 * of a line).  The final cursor position often varies based on the
     92 	 * direction of the movement, as well as the command.  The only special
     93 	 * case that the delete code handles is that it will make adjustments
     94 	 * if the final cursor position is deleted.
     95 	 *
     96 	 * The reason for all of this is that the historic vi semantics were
     97 	 * defined command-by-command.  Every function has to roll its own
     98 	 * starting and stopping positions, and adjust them if it's being used
     99 	 * as a motion component.  The general rules are as follows:
    100 	 *
    101 	 *	1: If not a motion component, the final cursor is at the end
    102 	 *	   of the range.
    103 	 *	2: If moving backward in the file, delete and yank move the
    104 	 *	   final cursor to the end of the range.
    105 	 *	3: If moving forward in the file, delete and yank leave the
    106 	 *	   final cursor at the start of the range.
    107 	 *
    108 	 * Usually, if moving backward in the file and it's a motion component,
    109 	 * the starting cursor is decremented by a single character (or, in a
    110 	 * few cases, to the end of the previous line) so that the starting
    111 	 * cursor character isn't cut or deleted.  No cursor adjustment is
    112 	 * needed for moving forward, because the cut/delete routines handle
    113 	 * m_stop inclusively, i.e. the last character in the range is cut or
    114 	 * deleted.  This makes cutting to the EOF/EOL reasonable.
    115 	 *
    116 	 * The 'c', '<', '>', and '!' commands are special cases.  We ignore
    117 	 * the final cursor position for all of them: for 'c', the text input
    118 	 * routines set the cursor to the last character inserted; for '<',
    119 	 * '>' and '!', the underlying ex commands that do the operation will
    120 	 * set the cursor for us, usually to something related to the first
    121 	 * <nonblank>.
    122 	 */
    123 	MARK	 m_start;		/* mark: initial cursor, range start. */
    124 	MARK	 m_stop;		/* mark: range end. */
    125 	MARK	 m_final;		/* mark: final cursor position. */
    126 } VICMD;
    127 
    128 /* Vi command table structure. */
    129 struct _vikeys {			/* Underlying function. */
    130 	int	 (*func) __P((SCR *, VICMD *));
    131 #define	V_ABS		0x00004000	/* Absolute movement, set '' mark. */
    132 #define	V_ABS_C		0x00008000	/* V_ABS: if the line/column changed. */
    133 #define	V_ABS_L		0x00010000	/* V_ABS: if the line changed. */
    134 #define	V_CHAR		0x00020000	/* Character (required, trailing). */
    135 #define	V_CNT		0x00040000	/* Count (optional, leading). */
    136 #define	V_DOT		0x00080000	/* On success, sets dot command. */
    137 #define	V_KEYW		0x00100000	/* Cursor referenced word. */
    138 #define	V_MOTION	0x00200000	/* Motion (required, trailing). */
    139 #define	V_MOVE		0x00400000	/* Command defines movement. */
    140 #define	V_OBUF		0x00800000	/* Buffer (optional, leading). */
    141 #define	V_RBUF		0x01000000	/* Buffer (required, trailing). */
    142 #define	V_SECURE	0x02000000	/* Permission denied if O_SECURE set. */
    143 	u_int32_t flags;
    144 	const char *usage;		/* Usage line. */
    145 	const char *help;		/* Help line. */
    146 };
    147 #define	MAXVIKEY	126		/* List of vi commands. */
    148 extern VIKEYS const vikeys[MAXVIKEY + 1];
    149 extern VIKEYS const tmotion;		/* XXX Hacked ~ command. */
    150 
    151 /* Character stream structure, prototypes. */
    152 typedef struct _vcs {
    153 	db_recno_t	 cs_lno;		/* Line. */
    154 	size_t	 cs_cno;		/* Column. */
    155 	CHAR_T	*cs_bp;			/* Buffer. */
    156 	size_t	 cs_len;		/* Length. */
    157 	ARG_CHAR_T cs_ch;		/* Character. */
    158 #define	CS_EMP	1			/* Empty line. */
    159 #define	CS_EOF	2			/* End-of-file. */
    160 #define	CS_EOL	3			/* End-of-line. */
    161 #define	CS_SOF	4			/* Start-of-file. */
    162 	int	 cs_flags;		/* Return flags. */
    163 } VCS;
    164 
    165 int	cs_bblank __P((SCR *, VCS *));
    166 int	cs_fblank __P((SCR *, VCS *));
    167 int	cs_fspace __P((SCR *, VCS *));
    168 int	cs_init __P((SCR *, VCS *));
    169 int	cs_next __P((SCR *, VCS *));
    170 int	cs_prev __P((SCR *, VCS *));
    171 
    172 /*
    173  * We use a single "window" for each set of vi screens.  The model would be
    174  * simpler with two windows (one for the text, and one for the modeline)
    175  * because scrolling the text window down would work correctly then, not
    176  * affecting the mode line.  As it is we have to play games to make it look
    177  * right.  The reason for this choice is that it would be difficult for
    178  * curses to optimize the movement, i.e. detect that the downward scroll
    179  * isn't going to change the modeline, set the scrolling region on the
    180  * terminal and only scroll the first part of the text window.
    181  *
    182  * Structure for mapping lines to the screen.  An SMAP is an array, with one
    183  * structure element per screen line, which holds information describing the
    184  * physical line which is displayed in the screen line.  The first two fields
    185  * (lno and off) are all that are necessary to describe a line.  The rest of
    186  * the information is useful to keep information from being re-calculated.
    187  *
    188  * The SMAP always has an entry for each line of the physical screen, plus a
    189  * slot for the colon command line, so there is room to add any screen into
    190  * another one at screen exit.
    191  *
    192  * Lno is the line number.  If doing the historic vi long line folding, soff
    193  * is the screen offset into the line.  For example, the pair 2:1 would be
    194  * the first screen of line 2, and 2:2 would be the second.  In the case of
    195  * long lines, the screen map will tend to be staggered, e.g., 1:1, 1:2, 1:3,
    196  * 2:1, 3:1, etc.  If doing left-right scrolling, the coff field is the screen
    197  * column offset into the lines, and can take on any value, as it's adjusted
    198  * by the user set value O_SIDESCROLL.
    199  */
    200 typedef struct _smap {
    201 	db_recno_t  lno;	/* 1-N: Physical file line number. */
    202 	size_t	 coff;		/* 0-N: Column offset in the line. */
    203 	size_t	 soff;		/* 1-N: Screen offset in the line. */
    204 
    205 				/* vs_line() cache information. */
    206 	size_t	 c_sboff;	/* 0-N: offset of first character on screen. */
    207 	size_t	 c_eboff;	/* 0-N: offset of  last character on screen. */
    208 	u_int8_t c_scoff;	/* 0-N: offset into the first character. */
    209 				/* 255: no character of line visible. */
    210 	u_int8_t c_eclen;	/* 1-N: columns from the last character. */
    211 	u_int8_t c_ecsize;	/* 1-N: size of the last character. */
    212 } SMAP;
    213 				/* Macros to flush/test cached information. */
    214 #define	SMAP_CACHE(smp)		((smp)->c_ecsize != 0)
    215 #define	SMAP_FLUSH(smp)		((smp)->c_ecsize = 0)
    216 
    217 				/* Character search information. */
    218 typedef enum { CNOTSET, FSEARCH, fSEARCH, TSEARCH, tSEARCH } cdir_t;
    219 
    220 typedef enum { AB_NOTSET, AB_NOTWORD, AB_INWORD } abb_t;
    221 typedef enum { Q_NOTSET, Q_BNEXT, Q_BTHIS, Q_VNEXT, Q_VTHIS } quote_t;
    222 
    223 /* Vi private, per-screen memory. */
    224 typedef struct _vi_private {
    225 	VICMD	cmd;		/* Current command, motion. */
    226 	VICMD	motion;
    227 
    228 	/*
    229 	 * !!!
    230 	 * The saved command structure can be modified by the underlying
    231 	 * vi functions, see v_Put() and v_put().
    232 	 */
    233 	VICMD	sdot;		/* Saved dot, motion command. */
    234 	VICMD	sdotmotion;
    235 
    236 	CHAR_T *keyw;		/* Keyword buffer. */
    237 	size_t	klen;		/* Keyword length. */
    238 	size_t	keywlen;	/* Keyword buffer length. */
    239 
    240 	CHAR_T	rlast;		/* Last 'r' replacement character. */
    241 	e_key_t	rvalue;		/* Value of last replacement character. */
    242 
    243 	EVENT  *rep;		/* Input replay buffer. */
    244 	size_t	rep_len;	/* Input replay buffer length. */
    245 	size_t	rep_cnt;	/* Input replay buffer characters. */
    246 
    247 	mtype_t	mtype;		/* Last displayed message type. */
    248 	size_t	linecount;	/* 1-N: Output overwrite count. */
    249 	size_t	lcontinue;	/* 1-N: Output line continue value. */
    250 	size_t	totalcount;	/* 1-N: Output overwrite count. */
    251 
    252 				/* Busy state. */
    253 	int	busy_ref;	/* Busy reference count. */
    254 	int	busy_ch;	/* Busy character. */
    255 	size_t	busy_fx;	/* Busy character x coordinate. */
    256 	size_t	busy_oldy;	/* Saved y coordinate. */
    257 	size_t	busy_oldx;	/* Saved x coordinate. */
    258 	struct timeval busy_tv;	/* Busy timer. */
    259 
    260 	MARK	sel;		/* Select start position. */
    261 
    262 	char   *ps;		/* Paragraph plus section list. */
    263 
    264 	u_long	u_ccnt;		/* Undo command count. */
    265 
    266 	CHAR_T	lastckey;	/* Last search character. */
    267 	cdir_t	csearchdir;	/* Character search direction. */
    268 
    269 	SMAP   *h_smap;		/* First slot of the line map. */
    270 	SMAP   *t_smap;		/* Last slot of the line map. */
    271 
    272 	/*
    273 	 * One extra slot is always allocated for the map so that we can use
    274 	 * it to do vi :colon command input; see v_tcmd().
    275 	 */
    276 	db_recno_t	sv_tm_lno;	/* tcmd: saved TMAP lno field. */
    277 	size_t	sv_tm_coff;	/* tcmd: saved TMAP coff field. */
    278 	size_t	sv_tm_soff;	/* tcmd: saved TMAP soff field. */
    279 	size_t	sv_t_maxrows;	/* tcmd: saved t_maxrows. */
    280 	size_t	sv_t_minrows;	/* tcmd: saved t_minrows. */
    281 	size_t	sv_t_rows;	/* tcmd: saved t_rows. */
    282 #define	SIZE_HMAP(sp)	(VIP(sp)->srows + 1)
    283 
    284 	/*
    285 	 * Macros to get to the head/tail of the smap.  If the screen only has
    286 	 * one line, HMAP can be equal to TMAP, so the code has to understand
    287 	 * the off-by-one errors that can result.  If stepping through an SMAP
    288 	 * and operating on each entry, use sp->t_rows as the count of slots,
    289 	 * don't use a loop that compares <= TMAP.
    290 	 */
    291 #define	_HMAP(sp)	(VIP(sp)->h_smap)
    292 #define	HMAP		_HMAP(sp)
    293 #define	_TMAP(sp)	(VIP(sp)->t_smap)
    294 #define	TMAP		_TMAP(sp)
    295 
    296 	db_recno_t	ss_lno;	/* 1-N: vi_opt_screens cached line number. */
    297 	size_t	ss_screens;	/* vi_opt_screens cached return value. */
    298 #define	VI_SCR_CFLUSH(vip)	vip->ss_lno = OOBLNO
    299 
    300 	size_t	srows;		/* 1-N: rows in the terminal/window. */
    301 	db_recno_t	olno;		/* 1-N: old cursor file line. */
    302 	size_t	ocno;		/* 0-N: old file cursor column. */
    303 	size_t	sc_col;		/* 0-N: LOGICAL screen column. */
    304 	SMAP   *sc_smap;	/* SMAP entry where sc_col occurs. */
    305 
    306 #define	VIP_CUR_INVALID	0x0001	/* Cursor position is unknown. */
    307 #define	VIP_DIVIDER	0x0002	/* Divider line was displayed. */
    308 #define	VIP_N_EX_PAINT	0x0004	/* Clear and repaint when ex finishes. */
    309 #define	VIP_N_EX_REDRAW	0x0008	/* Schedule SC_SCR_REDRAW when ex finishes. */
    310 #define	VIP_N_REFRESH	0x0010	/* Repaint (from SMAP) on the next refresh. */
    311 #define	VIP_N_RENUMBER	0x0020	/* Renumber screen on the next refresh. */
    312 #define	VIP_RCM_LAST	0x0040	/* Cursor drawn to the last column. */
    313 #define	VIP_S_MODELINE	0x0080	/* Skip next modeline refresh. */
    314 #define	VIP_S_REFRESH	0x0100	/* Skip next refresh. */
    315 	u_int16_t flags;
    316 } VI_PRIVATE;
    317 
    318 /* Vi private area. */
    319 #define	VIP(sp)	((VI_PRIVATE *)((sp)->vi_private))
    320 
    321 #define	O_NUMBER_FMT	"%7lu "			/* O_NUMBER format, length. */
    322 #define	O_NUMBER_LENGTH	8
    323 #define	SCREEN_COLS(sp)				/* Screen columns. */	\
    324 	((O_ISSET(sp, O_NUMBER) ? (sp)->cols - O_NUMBER_LENGTH : (sp)->cols))
    325 
    326 /*
    327  * LASTLINE is the zero-based, last line in the screen.  Note that it is correct
    328  * regardless of the changes in the screen to permit text input on the last line
    329  * of the screen, or the existence of small screens.
    330  */
    331 #define LASTLINE(sp) \
    332 	((sp)->t_maxrows < (sp)->rows ? (sp)->t_maxrows : (sp)->rows - 1)
    333 
    334 /*
    335  * Small screen (see vs_refresh.c, section 6a) and one-line screen test.
    336  * Note, both cannot be true for the same screen.
    337  */
    338 #define	IS_SMALL(sp)	((sp)->t_minrows != (sp)->t_maxrows)
    339 #define	IS_ONELINE(sp)	((sp)->rows == 1)
    340 
    341 #define	HALFTEXT(sp)				/* Half text. */	\
    342 	((sp)->t_rows == 1 ? 1 : (sp)->t_rows / 2)
    343 #define	HALFSCREEN(sp)				/* Half text screen. */	\
    344 	((sp)->t_maxrows == 1 ? 1 : (sp)->t_maxrows / 2)
    345 
    346 /*
    347  * Next tab offset.
    348  *
    349  * !!!
    350  * There are problems with how the historical vi handled tabs.  For example,
    351  * by doing "set ts=3" and building lines that fold, you can get it to step
    352  * through tabs as if they were spaces and move inserted characters to new
    353  * positions when <esc> is entered.  I believe that nvi does tabs correctly,
    354  * but there are some historical incompatibilities.
    355  */
    356 #define	TAB_OFF(c)	COL_OFF((c), O_VAL(sp, O_TABSTOP))
    357 
    358 /* If more than one horizontal screen being shown. */
    359 #define	IS_HSPLIT(sp)							\
    360 	((sp)->rows != O_VAL(sp, O_LINES))
    361 /* If more than one vertical screen being shown. */
    362 #define	IS_VSPLIT(sp)							\
    363 	((sp)->cols != O_VAL(sp, O_COLUMNS))
    364 /* If more than one screen being shown. */
    365 #define	IS_SPLIT(sp)							\
    366 	(IS_HSPLIT(sp) || IS_VSPLIT(sp))
    367 
    368 /* Screen adjustment operations. */
    369 typedef enum { A_DECREASE, A_INCREASE, A_SET } adj_t;
    370 
    371 /* Screen position operations. */
    372 typedef enum { P_BOTTOM, P_FILL, P_MIDDLE, P_TOP } pos_t;
    373 
    374 /* Scrolling operations. */
    375 typedef enum {
    376 	CNTRL_B, CNTRL_D, CNTRL_E, CNTRL_F,
    377 	CNTRL_U, CNTRL_Y, Z_CARAT, Z_PLUS
    378 } scroll_t;
    379 
    380 /* Vi common error messages. */
    381 typedef enum {
    382 	VIM_COMBUF, VIM_EMPTY, VIM_EOF, VIM_EOL,
    383 	VIM_NOCOM, VIM_NOCOM_B, VIM_USAGE, VIM_WRESIZE
    384 } vim_t;
    385 
    386 #include "vi_extern.h"
    387