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    Searched refs:WAND_SYM (Results 1 - 7 of 7) sorted by relevancy

  /src/games/hack/
def.objclass.h 111 #define WAND_SYM '/'
hack.shknam.c 192 WAND_SYM, shkwands
hack.objnam.c 118 case WAND_SYM:
265 case WAND_SYM:
368 case WAND_SYM:
445 static const char wrpsym[] = {WAND_SYM, RING_SYM, POTION_SYM, SCROLL_SYM, GEM_SYM};
655 else if (let == WAND_SYM)
659 if (let != WAND_SYM && spesgn == -1)
def.objects.h 272 WAND_SYM, prob, 0, 3, flags, 0, 0 }
349 WAND_SYM, RING_SYM, GEM_SYM, 0 };
hack.mkobj.c 166 case WAND_SYM:
hack.u_init.c 154 {UNDEF_TYP, UNDEF_SPE, WAND_SYM, 2, 0},
410 trop->trolet = WAND_SYM;
hack.shk.c 180 RING_SYM, WAND_SYM, WEAPON_SYM, FOOD_SYM, SCROLL_SYM,
857 case WAND_SYM:

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