HomeSort by: relevance | last modified time | path
    Searched refs:WARP (Results 1 - 3 of 3) sorted by relevancy

  /src/games/trek/
warp.c 1 /* $NetBSD: warp.c,v 1.11 2009/05/24 22:55:03 dholland Exp $ */
35 static char sccsid[] = "@(#)warp.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: warp.c,v 1.11 2009/05/24 22:55:03 dholland Exp $");
49 ** MOVE UNDER WARP POWER
72 warp(fl, c, d);
76 warp(int fl, int c, double d) function in typeref:typename:void
93 if (damaged(WARP)) {
94 out(WARP);
126 if (Ship.warp > 6.0 && ranf(100) < 20 + 15 * (Ship.warp - 6.0))
    [all...]
trek.h 109 #define WARP 0 /* warp engines */
144 #define E_SNAP 9 /* take a snapshot for time warp */
217 double warp; /* warp factor */ member in struct:Ship_struct
218 double warp2; /* warp factor squared */
219 double warp3; /* warp factor cubed */
330 /* snapshot for time warp */
357 #define L_TOOFAST 9 /* pretty stupid going at warp 10 */
513 /* warp.c *
    [all...]
setup.c 136 Ship.warp = 5.0;
150 Param.damprob[WARP] = 70; /* warp drive 7.0% */

Completed in 16 milliseconds