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Searched
refs:WEIGHT
(Results
1 - 10
of
10
) sorted by relevancy
/src/games/battlestar/
command1.c
223
if (
WEIGHT
> 5)
224
WEIGHT
-= 5;
226
WEIGHT
= 0;
243
WEIGHT
= 0;
246
if (carrying >
WEIGHT
|| encumber > CUMBER)
cypher.c
332
if (
WEIGHT
== 0) {
336
printf(" (can't lift any
weight
%s)\n",
344
carrying * 100 /
WEIGHT
);
367
printf("%d kilogram%s\n",
WEIGHT
,
368
(
WEIGHT
== 1 ? "." : "s."));
434
printf("
WEIGHT
(was %d) = ",
WEIGHT
);
437
sscanf(buffer, "%d", &
WEIGHT
);
globals.c
43
int
WEIGHT
= MAXWEIGHT;
init.c
133
WEIGHT
= 9; /* that'll get him! */
save.c
55
fread(&
WEIGHT
, sizeof
WEIGHT
, 1, fp);
109
fwrite(&
WEIGHT
, sizeof
WEIGHT
, 1, fp);
command3.c
200
WEIGHT
= MAXWEIGHT;
command5.c
142
WEIGHT
= MAXWEIGHT;
command7.c
77
hurt = rnd(50) % (
WEIGHT
- carrying) -
extern.h
305
extern int
WEIGHT
;
command4.c
60
heavy = (carrying + objwt[value]) <=
WEIGHT
;
Completed in 38 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025