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    Searched refs:WIDTH2 (Results 1 - 4 of 4) sorted by relevancy

  /src/games/hunt/huntd/
extern.c 45 char Maze[HEIGHT][WIDTH2]; /* the maze */
46 char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */
hunt.h 103 char p_maze[HEIGHT][WIDTH2];
137 extern char Buf[BUFSIZ], Maze[HEIGHT][WIDTH2], Orig_maze[HEIGHT][WIDTH2];
  /src/games/hunt/include/
hunt_common.h 95 #define WIDTH2 64 /* Next power of 2 >= WIDTH (for fast access) */
  /src/games/hunt/hunt/
otto.c 140 STATIC char been_there[HEIGHT][WIDTH2];

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