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    Searched refs:WIRE_NAMELEN (Results 1 - 5 of 5) sorted by relevancy

  /src/games/hunt/hunt/
connect.c 56 assert(namelen == WIRE_NAMELEN);
61 (void) write(huntsocket, Buf, WIRE_NAMELEN);
hunt.c 94 static char name[WIRE_NAMELEN];
  /src/games/hunt/huntd/
hunt.h 59 char i_name[WIRE_NAMELEN];
answer.c 51 static char Ttyname[WIRE_NAMELEN];
63 static char name[WIRE_NAMELEN];
410 && strncmp(ip->i_name, name, WIRE_NAMELEN) == 0)
  /src/games/hunt/include/
hunt_common.h 88 #define WIRE_NAMELEN 20

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