HomeSort by: relevance | last modified time | path
    Searched refs:W_FULL (Results 1 - 4 of 4) sorted by relevancy

  /src/games/mille/
init.c 178 was_full = (Window != W_FULL);
194 else if ((Window == W_FULL || Finished) ^ was_full) {
216 if (Window == W_FULL || Finished) {
255 was_full = (Window == W_FULL || Finished);
mille.h 79 #define W_FULL 1 /* Full (final) window */
print.c 139 if (Window == W_FULL || Finished) {
move.c 428 if (Window != W_FULL)

Completed in 12 milliseconds