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  /src/sys/arch/hpc/stand/hpcboot/menu/
window.cpp 1 /* -*-C++-*- $NetBSD: window.cpp,v 1.2 2008/04/28 20:23:20 martin Exp $ */
33 #include <menu/window.h>
37 Window::_wnd_proc(HWND h, UINT msg, WPARAM param, LPARAM lparam)
39 Window *w;
45 w = reinterpret_cast <Window *>(s->lpCreateParams);
51 w = reinterpret_cast <Window *>(GetWindowLong(h, 0));
55 // dispatch window procedure.
64 Window::_dlg_proc(HWND h, UINT msg, WPARAM param, LPARAM lparam)
66 Window *w;
70 w = reinterpret_cast <Window *>(lparam)
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window.h 1 /* -*-C++-*- $NetBSD: window.h,v 1.4 2008/04/28 20:23:20 martin Exp $ */
35 class Window {
43 explicit Window(HpcBootApp &app)
45 explicit Window(HpcBootApp &app, HWND parent)
47 virtual ~Window(void) { /* NO-OP */ }
49 // Window Procedure callback
53 // Window dependent Window Procedure
rootwindow.h 38 class RootWindow : public Window {
72 class BootButton : public Window
78 : Window(app, root._window), _root(root) {
85 class CancelButton : public Window
91 : Window(app, root._window), _root(root) {
98 class ProgressBar : public Window
104 : Window(app, root._window), _root(root) {
tabwindow.h 37 class TabWindowBase : public Window {
48 : Window(app, parent) {
73 class TabWindow : public Window
84 : Window(base._app, base._window), _base(base), _name(name) {
tabwindow.cpp 33 #include <menu/window.h>
50 NULL); // this is system window class
132 reinterpret_cast <DLGPROC>(Window::_dlg_proc),
164 // fit my dialog size to tab-control window.
rootwindow.cpp 33 #include <menu/window.h>
41 // root window
44 : Window(app)
75 // Root window's create don't called by Window Procedure.
294 // dialogs, so implement poor man focus manager for our root window.
327 next = _base->_window; // out of the tab window
331 #if 0 // XXX: breaks tabbing out of the console window
  /src/sys/arch/amiga/stand/bootblock/boot/
libstubs.h 81 struct Window *OpenWindowTagList(struct Window *, const u_int32_t *);
82 struct Window *OpenWindowTag(struct Window *, ...);
85 void CloseWindow(struct Window *);
amigagraph.h 73 struct Window {
console.c 68 struct Window *w;
141 mc->cnior->length = 136; /* sizeof(struct Window) */
  /src/games/mille/
varpush.c 66 { (void *) &Window, sizeof Window },
init.c 178 was_full = (Window != W_FULL);
194 else if ((Window == W_FULL || Finished) ^ was_full) {
199 else if (Window != last_win)
216 if (Window == W_FULL || Finished) {
245 mvaddstr(14, 2, "w: toggle window");
255 was_full = (Window == W_FULL || Finished);
256 last_win = Window;
extern.c 86 Window = W_SMALL, /* Current window wanted */
171 WINDOW *Board, /* Playing field screen */
move.c 395 if (Window == W_SMALL) {
409 case 'W': /* Window toggle */
410 Window = nextwin(Window);
428 if (Window != W_FULL)
mille.h 78 #define W_SMALL 0 /* Small (initial) window */
79 #define W_FULL 1 /* Full (final) window */
219 Numneed[], Numseen[NUM_CARDS], Play, Window;
229 extern WINDOW *Board, *Miles, *Score;
print.c 139 if (Window == W_FULL || Finished) {
  /src/sys/arch/hpc/stand/hpcboot/
hpcboot.cpp 35 #include <menu/window.h>
68 if (!app->registerClass(reinterpret_cast <WNDPROC>(Window::_wnd_proc)))
  /src/sys/external/bsd/acpica/dist/compiler/
readme.txt 91 window.
97 c) Scroll down to the bottom of the "Menu Contents" window. There you
109 Use Output Window <Check this option>
118 By enabling "Use Output Window", you can click on error messages in
119 the output window and the source file and source line will be
  /src/share/terminfo/
terminfo 783 tw52|tw52-color|Toswin window manager with color,
796 tw52-m|Toswin window manager monochrome,
844 tw100|Toswin VT100 window manager,
3277 # "nsterm". Note that the statusline (-s) versions use the window
3385 # depends on font sizes and window sizes, but 50 characters seems to
3386 # be the default for an 80x24 window.
3473 nsterm+s|AppKit Terminal.app v41+ status-line (window titlebar) support,
3548 # "com.apple.Terminal");prefs["Window Settings"][
3549 # prefs["Default Window Settings"]]["TerminalType"
3621 # as well as unmasking F10 (which had been used in the window manager). Thos
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