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Searched
refs:Wizard
(Results
1 - 8
of
8
) sorted by relevancy
/src/games/phantasia/
phantglobs.c
22
bool
Wizard
; /* set if player is the '
wizard
' of the game */
gamesupport.c
85
if (
Wizard
)
107
if (
Wizard
|| playerp->p_specialtype != SC_VALAR)
114
if (
Wizard
) {
146
if (!
Wizard
)
153
if (!
Wizard
154
/* not
wizard
*/
169
if (
Wizard
)
179
if (!
Wizard
)
196
if (
Wizard
|| findname(Databuf, &Other) < 0L)
201
if (!
Wizard
)
[
all
...]
phantglobs.h
14
extern bool
Wizard
; /* set if player is the '
wizard
' of the game */
interplayer.c
571
if (!
Wizard
)
572
/*
wizard
can see everything on file */
680
if (Player.p_specialtype < SC_COUNCIL && !
Wizard
)
749
/* council of wise, valar,
wizard
options */
752
if (Player.p_palantir ||
Wizard
)
754
if (Player.p_specialtype == SC_VALAR ||
Wizard
)
756
if (
Wizard
)
760
if (!
Wizard
) {
813
if (
Wizard
) {
851
&& !
Wizard
)
[
all
...]
main.c
120
case 'S': /* set '
Wizard
' */
121
Wizard
= !getuid();
292
if (Player.p_specialtype >= SC_COUNCIL ||
Wizard
)
309
Wizard
= FALSE;
368
if (
Wizard
) {
631
if (
Wizard
|| (Player.p_specialtype == SC_KING && Throne))
639
if (
Wizard
|| Player.p_specialtype >= SC_COUNCIL)
937
if (subscript != C_SUPER || !
Wizard
)
io.c
68
if (ch >= ' ' ||
Wizard
)
misc.c
533
if (playerp->p_status != S_NOTUSED ||
Wizard
)
685
(
Wizard
? "-S" : (char *) NULL), (char *) NULL);
/src/games/hack/
hack.u_init.c
86
"Cave-man", "
Wizard
"
99
#ifdef
WIZARD
104
#endif /*
WIZARD
*/
152
static struct trobj
Wizard
[] = {
286
Wizard
[i].trquan += rn2(3) - 1;
289
ini_inv(
Wizard
);
323
#ifdef
WIZARD
324
if (
wizard
)
326
#endif /*
WIZARD
*/
386
#ifdef
WIZARD
[
all
...]
Completed in 36 milliseconds
Indexes created Fri Oct 17 03:10:13 GMT 2025