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  /src/games/warp/
move.c 383 for (i=XSIZE00; i<=XSIZE01; i++)
615 if ((obj=occupant[y][xp=(x+XSIZE01)%XSIZE])&&obj->type == what) /* 0, 1 */
641 if (((obj=occupant[y][xp=(x+XSIZE01)%XSIZE])&&obj->type == what)||/* 0, 1 */
660 if (((obj=occupant[y][xp=(x+XSIZE01)%XSIZE])&&obj->image==what)||/* 0, 1 */
warp.h 93 #define XSIZE01 4001

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