HomeSort by: relevance | last modified time | path
    Searched refs:_scrn (Results 1 - 2 of 2) sorted by relevancy

  /src/games/dab/
board.cc 50 _scrn(scrn)
68 _scrn(NULL)
178 if (!_scrn)
180 _scrn->clean();
186 if (!_scrn)
188 _scrn->moveto(y, x);
189 _scrn->redraw();
195 if (!_scrn)
197 _scrn->redraw();
198 return _scrn->getinput()
    [all...]
board.h 56 GAMESCREEN* getScrn(void) const { return _scrn; }
83 GAMESCREEN* _scrn; // screen access, if we have one member in class:BOARD

Completed in 10 milliseconds