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  /src/games/cribbage/
cribbage.h 62 int anymove(const CARD [], int, int);
crib.c 497 if (!anymove(ch, cnum, sum)) { /* if no card to play */
503 if (anymove(ph, pnum, sum))
544 if (!anymove(ph, pnum, sum)) { /* can player move? */
550 if (anymove(ch, cnum, sum))
support.c 295 anymove(const CARD hand[], int n, int sum) function in typeref:typename:int

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