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Searched
refs:anymove
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/cribbage/
cribbage.h
62
int
anymove
(const CARD [], int, int);
crib.c
497
if (!
anymove
(ch, cnum, sum)) { /* if no card to play */
503
if (
anymove
(ph, pnum, sum))
544
if (!
anymove
(ph, pnum, sum)) { /* can player move? */
550
if (
anymove
(ch, cnum, sum))
support.c
295
anymove
(const CARD hand[], int n, int sum)
function in typeref:typename:int
Completed in 13 milliseconds
Indexes created Sat Oct 18 17:09:52 GMT 2025