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Searched
refs:artificial_depth
(Results
1 - 9
of
9
) sorted by relevancy
/src/external/gpl3/gdb/dist/gdb/
frame-id.h
110
int
artificial_depth
;
member in struct:frame_id
inline-frame.c
190
(*this_id).
artificial_depth
++;
frame.c
439
if (id.
artificial_depth
)
440
res += ",artificial=" + std::to_string (id.
artificial_depth
);
799
return l.
artificial_depth
!= 0;
824
else if (
artificial_depth
!= r.
artificial_depth
)
880
else if (l.
artificial_depth
> r.
artificial_depth
infrun.c
8136
&& ecs->event_thread->control.step_frame_id.
artificial_depth
> 0
/src/external/gpl3/gdb.old/dist/gdb/
frame-id.h
110
int
artificial_depth
;
member in struct:frame_id
inline-frame.c
184
(*this_id).
artificial_depth
++;
frame.c
439
if (id.
artificial_depth
)
440
res += ",artificial=" + std::to_string (id.
artificial_depth
);
799
return l.
artificial_depth
!= 0;
824
else if (
artificial_depth
!= r.
artificial_depth
)
880
else if (l.
artificial_depth
> r.
artificial_depth
/src/external/gpl3/gdb/dist/gdb/dwarf2/
frame-tailcall.c
225
(*this_id).
artificial_depth
= (cache->chain_levels
227
gdb_assert ((*this_id).
artificial_depth
> 0);
/src/external/gpl3/gdb.old/dist/gdb/dwarf2/
frame-tailcall.c
226
(*this_id).
artificial_depth
= (cache->chain_levels
228
gdb_assert ((*this_id).
artificial_depth
> 0);
Completed in 36 milliseconds
Indexes created Sat Feb 28 05:31:39 UTC 2026