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  /src/games/adventure/
vocab.c 103 if (atloc[where] == object) {
104 atloc[where] = links[object];
107 for (temp = atloc[where]; links[temp] != object; temp = links[temp]);
124 links[object] = atloc[where];
125 atloc[where] = object;
hdr.h 114 extern int atloc[LOCSIZE];
main.c 130 for (i = atloc[loc]; i != 0; i = links[i]) { /* 2004 */
303 if (atloc[loc] == 0 || links[atloc[loc]] != 0)
308 obj = atloc[loc];
save.c 512 {atloc, sizeof(atloc)},
631 INTARRAY(atloc),
init.c 91 int atloc[LOCSIZE]; variable in typeref:typename:int[]
subr.c 531 if (atloc[loc] == 0 && atloc[oldloc] == 0
532 && atloc[oldloc2] == 0 && holding > 1)

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