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Searched
refs:b_expl
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/hunt/huntd/
hunt.h
118
bool
b_expl
;
member in struct:bullet_def
shots.c
111
if (bp->
b_expl
|| move_normal_shot(bp)) {
136
if (!bp->
b_expl
) {
192
if (bp->
b_expl
)
358
bp->
b_expl
= true;
505
bp->
b_expl
= true;
1016
bp->
b_expl
= true;
execute.c
257
bp->
b_expl
= true;
490
bp->
b_expl
= expl;
Completed in 14 milliseconds
Indexes created Thu Oct 02 14:10:14 GMT 2025