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  /src/games/hunt/huntd/
hunt.h 118 bool b_expl; member in struct:bullet_def
shots.c 111 if (bp->b_expl || move_normal_shot(bp)) {
136 if (!bp->b_expl) {
192 if (bp->b_expl)
358 bp->b_expl = true;
505 bp->b_expl = true;
1016 bp->b_expl = true;
execute.c 257 bp->b_expl = true;
490 bp->b_expl = expl;

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