HomeSort by: relevance | last modified time | path
    Searched refs:b_over (Results 1 - 4 of 4) sorted by relevancy

  /src/games/hunt/huntd/
hunt.h 115 char b_over; member in struct:bullet_def
shots.c 91 Maze[y][x] = bp->b_over;
519 bp->b_over = Maze[bp->b_y][bp->b_x];
520 switch (bp->b_over) {
538 switch (bp->b_over) {
1088 bp->b_over = over;
1103 bp->b_over = nbp->b_over;
execute.c 491 bp->b_over = over;
driver.c 705 bp->b_over = SPACE;

Completed in 35 milliseconds