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Searched
refs:b_score
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/hunt/huntd/
shots.c
309
if (bp->
b_score
!= NULL)
310
bp->
b_score
->i_robbed += bp->b_charge;
336
if (bp->
b_score
!= NULL)
337
bp->
b_score
->i_missed += bp->b_charge;
341
message(bp->b_owner, bp->
b_score
&&
342
((bp->
b_score
->i_missed & 0x7) == 0x7) ?
727
checkdam(pp, bp->b_owner, bp->
b_score
,
826
checkdam(pp, bp->b_owner, bp->
b_score
, MINDAM, bp->b_type);
921
i, bp->b_size, bp->b_owner, bp->
b_score
, true, SPACE);
928
bp->
b_score
, true, SPACE)
[
all
...]
hunt.h
117
IDENT *
b_score
;
member in struct:bullet_def
execute.c
487
bp->
b_score
= score;
Completed in 12 milliseconds
Indexes created Thu Oct 16 14:10:15 GMT 2025