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    Searched refs:b_score (Results 1 - 3 of 3) sorted by relevancy

  /src/games/hunt/huntd/
shots.c 309 if (bp->b_score != NULL)
310 bp->b_score->i_robbed += bp->b_charge;
336 if (bp->b_score != NULL)
337 bp->b_score->i_missed += bp->b_charge;
341 message(bp->b_owner, bp->b_score &&
342 ((bp->b_score->i_missed & 0x7) == 0x7) ?
727 checkdam(pp, bp->b_owner, bp->b_score,
826 checkdam(pp, bp->b_owner, bp->b_score, MINDAM, bp->b_type);
921 i, bp->b_size, bp->b_owner, bp->b_score, true, SPACE);
928 bp->b_score, true, SPACE)
    [all...]
hunt.h 117 IDENT *b_score; member in struct:bullet_def
execute.c 487 bp->b_score = score;

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