HomeSort by: relevance | last modified time | path
    Searched refs:beenthere (Results 1 - 7 of 7) sorted by relevancy

  /src/games/battlestar/
battlestar.c 73 if (beenthere[position] <= ROOMDESC)
74 beenthere[position]++;
globals.c 287 char beenthere[NUMOFROOMS + 1]; variable in typeref:typename:char[]
cypher.c 400 beenthere[position] = 2;
461 card(beenthere, NUMOFROOMS), NUMOFROOMS);
463 card(beenthere, NUMOFROOMS) * 100 / NUMOFROOMS);
room.c 51 if (beenthere[position] < ROOMDESC || verbose) {
command6.c 210 !beenthere[position] || location[position].flyhere)
command1.c 188 if (position == DOCK && (beenthere[position] || ourtime > CYCLE)) {
extern.h 310 extern char beenthere[NUMOFROOMS + 1];

Completed in 27 milliseconds