HomeSort by: relevance | last modified time | path
    Searched refs:bhit (Results 1 - 3 of 3) sorted by relevancy

  /src/games/hack/
hack.zap.c 228 (void) bhit(u.dx, u.dy, rn1(8, 6), 0, bhitm, bhito, obj);
379 * bhit: called when a weapon is thrown (sym = obj->olet) or when an
386 /* check !u.uswallow before calling bhit() */
389 bhit(int ddx, int ddy, int range, /* direction and range */ function in typeref:struct:monst *
extern.h 527 struct monst *bhit(int, int, int, int,
hack.do.c 402 mon = bhit(u.dx, u.dy, (obj->otyp == ICE_BOX) ? 1 :

Completed in 11 milliseconds