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    Searched refs:bird (Results 1 - 4 of 4) sorted by relevancy

  /src/games/adventure/
subr.c 523 if (here(bird) && toting(rod) && obj == bird)
527 if (here(snake) && !here(bird))
604 if (obj == bird) {
605 if (prop[bird] != 0)
615 prop[bird] = 1; /* 9015 */
617 l9014: if ((obj == bird || obj == cage) && prop[bird] != 0)
618 carry(bird + cage - obj, loc);
635 if (obj == cage && prop[bird] != 0
    [all...]
hdr.h 138 bird, door, pillow, snake, fissure, tablet, clam, oyster,
init.c 110 bird, door, pillow, snake, fissure, tablet, clam, oyster, variable in typeref:typename:int
193 bird = vocab(DECR('b', 'i', 'r', 'd', '\0'), 1, 0);
main.c 595 if (obj == bird || obj == snake || obj == clam

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