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  /src/games/warp/
us.c 171 bombed_out = true;
186 bombed_out = true;
score.c 450 if (bombed_out) {
462 bonuses += tmp = ent && !bombed_out ? (smarts+1)*15 : 0;
469 bonuses += tmp = base && !bombed_out ? (smarts+1)*10 : 0;
warp.h 369 EXT bool bombed_out; variable in typeref:typename:EXT bool
init.c 528 bombed_out = false;

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