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Searched
refs:btorp
(Results
1 - 8
of
8
) sorted by relevancy
/src/games/warp/
weapon.h
12
EXT int
btorp
;
variable in typeref:typename:EXT int
them.c
110
btorp
-= rand_mod(50);
111
if (
btorp
< 0)
112
btorp
= 0;
138
btorp
-= rand_mod(40);
139
if (
btorp
< 0)
140
btorp
= 0;
score.c
284
if (
btorp
!= oldbtorp) {
285
snprintf(spbuf, sizeof(spbuf), "%3d",
btorp
);
287
oldbtorp =
btorp
;
291
if (
btorp
>= 0) {
292
btorp
= -1;
play.c
161
btorp
++;
move.c
586
tmp = (
btorp
< 50 - etorp ?
587
btorp
: 50 - etorp);
589
btorp
-= tmp;
weapon.c
42
(from == base &&
btorp
> 0)) {
64
btorp
--;
init.c
547
btorp
= 500;
term.c
543
btorp
= 0;
Completed in 14 milliseconds
Indexes created Sat Oct 18 08:10:09 GMT 2025