HomeSort by: relevance | last modified time | path
    Searched refs:cbak (Results 1 - 4 of 4) sorted by relevancy

  /src/games/larn/
display.c 69 if (cbak[SPELLS] <= -50 || (always)) {
97 cbak[i] = c[i];
110 if (c[LEVEL] != cbak[LEVEL]) {
125 if ((level != cbak[CAVELEVEL]) || (c[TELEFLAG] != cbak[TELEFLAG])) {
128 cbak[TELEFLAG] = c[TELEFLAG];
129 cbak[CAVELEVEL] = level;
158 if (c[EXPERIENCE] != cbak[EXPERIENCE]) {
208 if ((always) || (c[idx] != cbak[idx])) {
209 if ((always) || (cbak[idx] == 0))
    [all...]
header.h 367 extern long outstanding_taxes, skill[], gltime, c[], cbak[];
405 #define clear() (lprcat("\33[2J\33[f"), cbak[SPELLS]= -50)
426 #define clear() (*lpnt++ =CLEAR, cbak[SPELLS]= -50)
data.c 170 long c[100], cbak[100]; /* the character description arrays */ variable in typeref:typename:long[100][100]
create.c 57 cbak[SPELLS] = -50;

Completed in 14 milliseconds