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    Searched refs:cgoto (Results 1 - 8 of 8) sorted by relevancy

  /src/games/hunt/huntd/
draw.c 59 cgoto(pp, y, x);
68 cgoto(pp, HEIGHT - 1, 0);
83 cgoto(pp, STAT_AMMO_ROW, STAT_LABEL_COL);
86 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
89 cgoto(pp, STAT_GUN_ROW, STAT_LABEL_COL);
91 cgoto(pp, STAT_GUN_ROW, STAT_VALUE_COL);
94 cgoto(pp, STAT_DAM_ROW, STAT_LABEL_COL);
98 cgoto(pp, STAT_DAM_ROW, STAT_VALUE_COL);
101 cgoto(pp, STAT_KILL_ROW, STAT_LABEL_COL);
104 cgoto(pp, STAT_KILL_ROW, STAT_VALUE_COL)
    [all...]
driver.c 559 cgoto(ouch, STAT_DAM_ROW, STAT_VALUE_COL);
644 cgoto(gotcha, STAT_DAM_ROW, STAT_VALUE_COL);
648 cgoto(gotcha, STAT_KILL_ROW, STAT_VALUE_COL);
652 cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
658 cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
686 cgoto(pp, HEIGHT / 2, x);
692 cgoto(pp, HEIGHT / 2 - 1, x);
694 cgoto(pp, HEIGHT / 2 + 1, x);
696 cgoto(pp, HEIGHT, 0);
818 cgoto(np, n, STAT_NAME_COL)
    [all...]
execute.c 307 cgoto(pp, STAT_GUN_ROW, STAT_VALUE_COL);
357 cgoto(pp, STAT_GUN_ROW, STAT_VALUE_COL);
362 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
404 cgoto(pp, STAT_GUN_ROW, STAT_VALUE_COL);
409 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
515 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
538 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
573 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
answer.c 158 cgoto(pp, HEIGHT, 0);
238 cgoto(npp, line, STAT_NAME_COL);
242 cgoto(npp, line, STAT_NAME_COL);
347 cgoto(pp, y, STAT_NAME_COL);
351 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
357 cgoto(pp, y, STAT_NAME_COL);
terminal.c 43 * cgoto:
48 cgoto(PLAYER *pp, int y, int x) function in typeref:typename:void
expl.c 76 cgoto(pp, y, x);
84 cgoto(pp, y, x);
130 cgoto(pp, y, x);
hunt.h 205 void cgoto(PLAYER *, int, int);
shots.c 320 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
501 cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);

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