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  /src/games/adventure/
done.c 63 if (i == chest)
65 if (i > chest)
hdr.h 141 vend, batter, nugget, coins, chest, eggs, trident, vase,
init.c 113 vend, batter, nugget, coins, chest, eggs, trident, vase, variable in typeref:typename:int
223 chest = vocab(DECR('c', 'h', 'e', 's', 't'), 1, 0);
subr.c 219 if (loc == chloc || prop[chest] >= 0)
231 if (tally == tally2 + 1 && k == 0 && place[chest] == 0
239 move(chest, chloc);
254 move(chest, chloc);

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