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    Searched refs:circle (Results 1 - 4 of 4) sorted by relevancy

  /src/games/phantasia/
map.c 53 circle(-400, 0, 250);
54 circle(-400, 0, 500);
55 circle(-400, 0, 750);
56 circle(-400, 0, 1000);
121 circle(723, -923, 20);
misc.c 84 double circle; /* corresponding circle for coordinates */ local in function:descrlocation
98 if ((circle = CIRCLE(playerp->p_x, playerp->p_y)) >= 1000.0) {
104 if (circle >= 55)
107 if (circle >= 35)
110 if (circle >= 20)
113 if (circle >= 9)
116 if (circle >= 5)
147 label = nametable[((int) circle) - 1][quadrant]
    [all...]
  /src/games/atc/
input.c 75 static const char *circle(int);
143 { 'c', 4, " circle", circle },
427 circle(int c __unused) function in typeref:typename:const char *
430 return ("Planes cannot circle on the ground");
  /src/sys/arch/x68k/stand/libiocs/
Makefile 38 point.S line.S box.S fill.S circle.S paint.S symbol.S getgrm.S \

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