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Searched
refs:circle
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/phantasia/
map.c
53
circle
(-400, 0, 250);
54
circle
(-400, 0, 500);
55
circle
(-400, 0, 750);
56
circle
(-400, 0, 1000);
121
circle
(723, -923, 20);
misc.c
84
double
circle
; /* corresponding
circle
for coordinates */
local
98
if ((
circle
=
CIRCLE
(playerp->p_x, playerp->p_y)) >= 1000.0) {
104
if (
circle
>= 55)
107
if (
circle
>= 35)
110
if (
circle
>= 20)
113
if (
circle
>= 9)
116
if (
circle
>= 5)
147
label = nametable[((int)
circle
) - 1][quadrant]
[
all
...]
/src/games/atc/
input.c
75
static const char *
circle
(int);
143
{ 'c', 4, "
circle
",
circle
},
427
circle
(int c __unused)
function
430
return ("Planes cannot
circle
on the ground");
/src/sys/arch/x68k/stand/libiocs/
Makefile
38
point.S line.S box.S fill.S
circle
.S paint.S symbol.S getgrm.S \
Completed in 26 milliseconds
Indexes created Sun Feb 22 08:20:21 UTC 2026