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    Searched refs:create_shot (Results 1 - 3 of 3) sorted by relevancy

  /src/games/hunt/huntd/
hunt.h 183 BULLET *create_shot(int, int, int, char, int, int, PLAYER *,
execute.c 463 bp = create_shot(type, y, x, face, charge, size, owner,
470 create_shot(int type, int y, int x, char face, int charge, function in typeref:typename:BULLET *
shots.c 920 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x - 1, LEFTS,
926 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x + 1, RIGHT,
933 nbp = create_shot(bp->b_type, bp->b_y - 1, bp->b_x, ABOVE,
940 nbp = create_shot(bp->b_type, bp->b_y + 1, bp->b_x, BELOW,

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