| /src/games/backgammon/teachgammon/ |
| ttext2.c | 152 curmove(18, 0); 177 curmove(18, 0); 187 curmove(curr, 0);
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| tutor.c | 72 curmove(18, 0); 84 curmove(curr > 19 ? curr - 2 : curr + 4, 25); 91 curmove(18, 0); 143 curmove(j, 0); 146 curmove(r, c);
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| /src/games/backgammon/common_source/ |
| check.c | 56 curmove(20, 0); 77 curmove(20, 0); 101 curmove(cturn == -1 ? 18 : 19, 39); 119 curmove(20, 0); 125 curmove(20, 0); 131 curmove(20, 0);
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| fancy.c | 102 curmove(0, 0); /* do top line */ 106 curmove(15, 0); /* do bottom line */ 112 curmove((l == 1 ? 1 : 15), i); 115 curmove(curr + l, curc - 1); 123 curmove(2, 1); /* label positions 13-18 */ 127 curmove(curr, curc + 2); 132 curmove(2, 29); /* label positions 19-24 */ 136 curmove(curr, curc + 2); 141 curmove(14, 1); /* label positions 12-7 */ 145 curmove(curr, curc + 2) 411 curmove(int r, int c) function in typeref:typename:void [all...] |
| subs.c | 183 curmove(16, 0); 213 curmove(r, c); 222 curmove(20, 0); 428 curmove(23, 0); 450 curmove(17, 0); 468 curmove(17, 0); 470 curmove(row, col); 476 curmove(17, 0); 478 curmove(row, col);
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| table.c | 94 curmove(curr, 32); 110 curmove(cturn == -1 ? 18 : 19, 39); 121 curmove(curr, curc - 1); 142 curmove(curr, 39); 191 curmove(cturn == -1 ? 18 : 19, ncin + 39); 217 curmove(cturn == -1 ? 18 : 19, 0); 264 curmove(20, 0); 269 curmove(cturn == -1 ? 18 : 19, 39);
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| save.c | 67 curmove(20, 0); 84 curmove(curr, curc - 1); 100 curmove(18, 0); 136 curmove(18, 0);
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| back.h | 150 void curmove(int, int);
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| board.c | 157 curmove(18, 0);
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| one.c | 105 curmove(20, 0);
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| /src/games/backgammon/backgammon/ |
| main.c | 189 curmove(curr, 0); 212 curmove(curr, 0); 230 curmove(18, 0); 246 curmove(17, 0); 297 curmove(cturn == -1 ? 18 : 19, 0); 303 curmove(17, 0); 342 curmove(20, 0); 349 curmove(cturn == -1 ? 18 : 19, 0); 415 curmove(20, 0); 420 curmove(cturn == -1 [all...] |
| move.c | 134 curmove(cturn == -1 ? 18 : 19, 0); 183 curmove(20, 0);
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| /src/games/gomoku/ |
| main.c | 284 spot_index curmove = 0; local in function:main_game_loop 290 curmove = readinput(inputfp); 291 if (curmove != END_OF_INPUT) 301 curmove = read_move(); 307 curmove = pickmove(color); 311 if (interactive && curmove != ILLEGAL) { 314 stoc(curmove)); 318 if ((outcome = makemove(color, curmove)) != MOVEOK)
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