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Searched
refs:cv_force
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/gomoku/
makemove.c
84
val += weight[5 - cb.
cv_force
- cb.cv_win];
86
val += weight[5 - cb.
cv_force
- cb.cv_win];
168
cp->
cv_force
= 4 - n;
171
cp->
cv_force
= 5 - n;
212
cp->
cv_force
++;
217
cp->
cv_force
++;
pickmove.c
130
(sp->s_combo[BLACK].
cv_force
== 1 ||
131
sp->s_combo[WHITE].
cv_force
== 1)) {
170
if (board[ts].s_combo[them].
cv_force
== 1 &&
183
if (tcv.
cv_force
<= 1 &&
184
!(ocv.
cv_force
<= 1 &&
185
tcv.
cv_force
+ tcv.cv_win >= ocv.
cv_force
+ ocv.cv_win))
287
cb.
cv_force
= cp->
cv_force
+ 1;
440
baseB = ocb.
cv_force
+ ocb.cv_win - 1
[
all
...]
gomoku.h
142
#define
cv_force
c.a /* # moves to complete force */
macro
Completed in 13 milliseconds
Indexes created Sat Oct 18 08:10:09 GMT 2025