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Searched
refs:deaths
(Results
1 - 8
of
8
) sorted by relevancy
/src/games/trek/
ram.c
90
/* select the number of
deaths
to occur */
92
Game.
deaths
+= i;
win.c
77
5 * Game.kills + Game.
deaths
< 100 &&
destruct.c
110
Game.
deaths
+= Ship.crew;
score.c
125
s += (t = -(u = Game.
deaths
));
abandon.c
57
** These currently just count as regular
deaths
, but they
93
Game.
deaths
+= Ship.crew;
attack.c
184
Game.
deaths
+= cas;
trek.h
246
int
deaths
; /* number of
deaths
onboard Enterprise */
member in struct:Game_struct
setup.c
220
Game.
deaths
= Game.negenbar = 0;
Completed in 53 milliseconds
Indexes created Thu Nov 06 21:09:53 GMT 2025