HomeSort by: relevance | last modified time | path
    Searched refs:descrtype (Results 1 - 4 of 4) sorted by relevancy

  /src/games/phantasia/
phantglobs.h 65 const char *descrtype(struct player *, bool);
gamesupport.c 126 playerp->p_type, descrtype(playerp, FALSE) + 1);
488 descrtype(&Other, FALSE), descrstatus(&Other));
553 strcpy(sbuf.sb_type, descrtype(&Player, TRUE));
misc.c 439 mvprintw(8, 0, "Type: %s\n", descrtype(&Player, FALSE));
464 descrtype(struct player *playerp, phbool shortflag) function in typeref:typename:const char *
665 Player.p_name, descrtype(&Player, TRUE),
interplayer.c 600 printw("%6.0f %s %-9.9s%s\n", Other.p_level, descrtype(&Other, TRUE),

Completed in 13 milliseconds