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Searched
refs:died
(Results
1 - 11
of
11
) sorted by relevancy
/src/games/larn/
diag.c
257
died
(-265);
289
died
(-266);
321
died
(284);
323
} /*
died
a post mortem death */
374
died
(-267);
409
died
(-268);
extern.h
206
void
died
(int);
signal.c
63
died
(-257); /* hangup signal */
object.c
447
died
(271);
491
died
(283);
631
died
(264); /* stuck in a rock */
1137
died
(262);
1281
lprcat("\nThe doctor has the sad duty to inform you that your daughter
died
!\n");
1284
died
(269);
1295
died
(263);
1303
lprcat("\nThe doctor has the sad duty to inform you that your daughter
died
!\n");
1306
died
(269);
action.c
93
died
(280);
main.c
131
died
(-285); /* malloc failure */
135
died
(-285); /* malloc() failure */
795
died
(-257); /* save the game - doesn't return */
create.c
248
died
(-282);
253
died
(-282);
global.c
134
died
(lastnum);
384
died
(300);
monster.c
500
died
(270);
539
died
(258);
1204
lprintf("\nThe %s
died
!", lastmonst);
1812
died
(258);
1890
died
(283); /* player killed in explosion */
io.c
666
died
(-285); /* malloc() failure */
scores.c
20
* Subroutine to put player into a
died
(x) Subroutine to record who
46
short level; /* the level player was on when he
died
*/
102
"
died
a post mortem death", "wasted by a malloc() failure"
437
*
died
() reason # in whyded, and TRUE/FALSE in winner if a winner
502
*
died
() reason # in whyded, and TRUE/FALSE in winner if a winner
527
*
died
() reason # in whyded, and slot in scoreboard in i.
551
*
died
(x) Subroutine to record who played larn, and what the score was
555
*
died
() never returns! (unless c[LIFEPROT] and a reincarnatable death!)
586
* 284
died
a post mortem death
593
died
(int x
function in typeref:typename:void
[
all
...]
Completed in 43 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025