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    Searched refs:door (Results 1 - 5 of 5) sorted by relevancy

  /src/games/adventure/
main.c 242 || (!weq(wd2, "plant") && !weq(wd2, "door")))
330 if (at(door))
331 obj = door;
575 if (!(at(plant) || at(door)))
577 if (at(door)) {
578 prop[door] = 0; /* 9132 */
580 prop[door] = 1;
581 spk = 113 + prop[door];
hdr.h 138 bird, door, pillow, snake, fissure, tablet, clam, oyster,
init.c 110 bird, door, pillow, snake, fissure, tablet, clam, oyster, variable in typeref:typename:int
194 door = vocab(DECR('d', 'o', 'o', 'r', '\0'), 1, 0);
subr.c 718 if (obj == door)
720 if (obj == door && prop[door] == 1)
  /src/games/rogue/
rogue.h 56 #define DOOR ((unsigned short) 040)
283 typedef struct dr door; typedef in typeref:struct:dr
287 door doors[4];

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