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Searched
refs:emerald
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/adventure/
hdr.h
142
emerald
, pyramid, pearl, rug, chain, spices, back, look, cave,
init.c
114
emerald
, pyramid, pearl, rug, chain, spices, back, look, cave,
variable in typeref:typename:int
227
emerald
= vocab(DECR('e', 'm', 'e', 'r', 'a'), 1, 0);
subr.c
224
|| loc == plac[
emerald
]))
243
|| loc == plac[
emerald
]))
428
if (holding == 0 || (holding == 1 && toting(
emerald
)))
434
drop(
emerald
, loc);
536
if (prop[
emerald
] != -1 && prop[pyramid] == -1)
Completed in 11 milliseconds
Indexes created Tue Oct 21 08:09:48 GMT 2025