HomeSort by: relevance | last modified time | path
    Searched refs:encumber (Results 1 - 10 of 10) sorted by relevancy

  /src/games/battlestar/
command7.c 78 card(injuries, NUMOFINJURIES) - encumber -
86 hurt = rnd(7) - encumber;
214 encumber -= objcumber[AMULET];
257 encumber -= objcumber[LASER];
globals.c 272 int carrying, encumber; variable in typeref:typename:int
save.c 74 fread(&encumber, sizeof encumber, 1, fp);
128 fwrite(&encumber, sizeof encumber, 1, fp);
command4.c 61 bulky = (encumber + objcumber[value]) <= CUMBER;
66 encumber += objcumber[value];
344 encumber -= objcumber[value];
445 encumber -= objcumber[value];
command3.c 103 encumber = 0;
169 encumber -= objcumber[value];
command1.c 246 if (carrying > WEIGHT || encumber > CUMBER)
command2.c 89 encumber -= objcumber[value];
command5.c 225 encumber -= objcumber[n];
extern.h 290 extern int carrying, encumber;
cypher.c 350 encumber * 100 / CUMBER);

Completed in 16 milliseconds