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  /src/games/phantasia/
phantstruct.h 93 double ev_x; /* x coordinate */ member in struct:energyvoid
interplayer.c 379 && Enrgyvoid.ev_x == Player.p_x
543 Enrgyvoid.ev_x = ROLL(-1.0e6, 2.0e6);
708 Enrgyvoid.ev_x = floor(temp1);
783 temp1 = distance(Player.p_x, Enrgyvoid.ev_x, Player.p_y, Enrgyvoid.ev_y);
main.c 346 Enrgyvoid.ev_x = ROLL(-1.0e6, 2.0e6);

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